(23 ratings)   
By: Avi Morgan
In this tutorial i will try to teach you how to make realistic clouds in maya software. I hope you will enjoy it.
Added: 11 June 2008    Views: 13817  
PathComputers    3D Graphics    Maya
Keywords: computers   graphics   maya   studio   render   sky   clouds   blue   object   path  
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PART II - SKY

01. Create another 3d Fluid Container.

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02. Access the Container's attributes.

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03. Set the 'Container Properties' to the following values:

X Resolution: 25
Y Resolution: 05
Z Resolution: 25

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Set the Size of this container so that it's large enough to encompass your clouds.

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04. Set the 'Contents Method' attributes to the following values:

Density: Off (zero)
Velocity: Off (zero)

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05. Set the 'Shading' attributes to the following values:

Transparency (R, G, B): 0.85

Edge Dropoff: 0.35

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06. Access the 'Color' Subsection and set the 'Selected Color' to Black.

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07. Set the 'Incandescence' attributes to the following values:

Point 1 -- Position: 0.000 / Selected Color: R 0.50, G 0.75, B 3.000
Point 2 -- Position: 1.000 / Selected Color: R 0.85, G 0.90, B 1.000

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08. Set the 'Incandescent Input' to "Y Gradient," and the 'Input Bias' to "-0.25".

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09. Access the 'Opacity' Subsection and set the value of both points to "0.85".

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10. To emphasize the shading of the clouds, access the 'Lighting' Subsection and set the 'Self Shadow' on. Adjust the Opacity level to your desire.

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That's it for creating a realistic sky with clouds!

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Comments
  says :
20/08/08, 5:01 pm

I couldnt get it looking like clouds. I got it looking good till you pull down the textures section and set the attributes that make the white blob look like individual clouds. I did the tutorial exact 3 times and couldnt get it going. I even printed it and made sure I did it word for word and still could not get it to look like the picture. It just looks like a white blob.....sucks...